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Medical art therapy of the future: building an interactive virtual underwater world in a children’s hospital
Lechat, L.; Menschaert, L.; De Smedt, T.; Nijs, L.; Dhar, M.; Norga, K.; Toelen, J. (2018). Medical art therapy of the future: building an interactive virtual underwater world in a children’s hospital, in: Liapis, A. et al. Computational intelligence in music, sound, art and design. Lecture Notes in Computer Science, 10783: pp. 64-77. https://dx.doi.org/10.1007/978-3-319-77583-8_5
In: Liapis, A. et al. (2018). Computational intelligence in music, sound, art and design. Lecture Notes in Computer Science, 10783. Springer: Cham. ISBN 978-3-319-77582-1; e-ISBN 978-3-319-77583-8. X, 315 pp. https://dx.doi.org/10.1007/978-3-319-77583-8
In: Lecture Notes in Computer Science. Springer-Verlag: Heidelberg; Berlin. ISSN 0302-9743; e-ISSN 1611-3349
Peer reviewed article  

Available in  Authors 
    Vlaams Instituut voor de Zee: Non-open access 379487 [ request ]
Document type: Conference paper

Author keywords
    procedural generation; autonomous agents; motion sensing; quality of life; evidence-based

Authors  Top 
  • Lechat, L.
  • Menschaert, L.
  • De Smedt, T.
  • Nijs, L.
  • Dhar, M.
  • Norga, K.
  • Toelen, J.

Abstract
    We are developing an interactive virtual underwater world with the aim to reduce stress and boredom in hospitalised children, to improve their quality of life, by employing an evidence-based design process and by using techniques from Artificial Life and Human-Computer Interaction. A 3D motion sensing camera tracks the activity of children in front of a wall projection. As they wave their hands, colorful sea creatures paddle closer to say hi and interact with the children.

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